Magic Bounce
Ability · 5 Pokémon in Reg M-B| Magic Bounce | |
|---|---|
| Smogon rating | 4 |
| Pokémon running it in Reg M-B | 5 |
| Magic Bounce | |
|---|---|
| Smogon rating | 4 |
| Pokémon running it in Reg M-B | 5 |
This Pokemon is unaffected by certain non-damaging moves directed at it and will instead use such moves against the original user. Moves reflected in this way are unable to be reflected again by this or Magic Coat's effect. Spikes, Stealth Rock, Sticky Web, and Toxic Spikes can only be reflected once per side, by the leftmost Pokemon under this or Magic Coat's effect. The Lightning Rod and Storm Drain Abilities redirect their respective moves before this Ability takes effect.
Smogon rates it 4 on their competitive scale, where 5 is format-defining and 0 is actively unhelpful.
5 of the 282 Pokémon measured on the Regulation M-B ladder run Magic Bounce. The one that matters most is Hatterene, which is on 0.67% of teams and runs it on 97.9% of its sets. The full list is above, ordered by how much of the format each one is.
2 of the Pokémon legal in Regulation M-B have Magic Bounce in their ability list, and 5 of those are played often enough to measure. An ability is not a choice the way a move or an item is — most Pokémon that have it have no alternative worth taking — so the gap here is about what sees play, not about what is preferred.
Across the ladder, Magic Bounce accounts for an expected 0.01 of the six slots on an average team, which makes it the 18th most-brought of the 19 abilities this format runs. 56% of that comes from Hatterene alone, so it is really one Pokémon’s ability rather than the format’s. Its users are mostly Psychic (2), Fairy (2) and Dark (2).
Usage is Smogon's published statistics for the Regulation M-B VGC ladder, and the description is the one shipped in the Pokémon Showdown data set. Both are regenerated on every build rather than written by hand, so this page follows the format instead of trailing it. Take any of it to the team builder or the damage calculator.