pkmnlab

Every move in Regulation M-B

126 moves seen on the ladder
Move Type PokémonPer team
Protect 221 3.93 Fake Out 25 0.75 Rock Slide 66 0.62 Tailwind 19 0.59 Heat Wave 23 0.51 Weather Ball 19 0.50 Close Combat 47 0.50 Sucker Punch 19 0.46 Trick Room 37 0.44 Earthquake 32 0.39 Iron Head 27 0.39 Moonblast 11 0.38 Flare Blitz 10 0.38 Wave Crash 6 0.35 Dragon Claw 5 0.34 Rage Powder 5 0.32 Solar Beam 13 0.31 Aqua Jet 13 0.31 Encore 31 0.29 Hyper Voice 14 0.27 Shadow Ball 30 0.26 Earth Power 17 0.24 Sludge Bomb 13 0.22 Low Kick 12 0.21 Helping Hand 45 0.21 Wide Guard 17 0.20 Psychic 27 0.19 Thunderbolt 27 0.19 Dazzling Gleam 25 0.18 Hurricane 8 0.17 Stomping Tantrum 10 0.17 Throat Chop 17 0.16 Quick Attack 8 0.16 Dragon Pulse 17 0.15 Dual Wingbeat 8 0.15 Brave Bird 8 0.14 Detect 22 0.14 Flash Cannon 11 0.14 Nasty Plot 11 0.14 Knock Off 38 0.14 Swords Dance 25 0.13 Light Screen 23 0.13 Ice Punch 22 0.13 Dark Pulse 14 0.13 Flip Turn 14 0.13 Blizzard 11 0.12 Life Dew 8 0.12 Reflect 9 0.11 Calm Mind 23 0.09 High Horsepower 25 0.09 Draco Meteor 15 0.09 Poison Jab 19 0.09 Psychic Fangs 16 0.09 Sleep Powder 5 0.09 Power Gem 9 0.08 Aura Sphere 9 0.08 Roost 9 0.08 Quick Guard 8 0.08 Will-O-Wisp 37 0.08 Giga Drain 15 0.08 Perish Song 5 0.07 Overheat 17 0.07 Focus Blast 9 0.07 Play Rough 16 0.07 Freeze-Dry 6 0.07 Ice Fang 8 0.06 Bulk Up 8 0.06 Psyshock 9 0.06 Rock Tomb 16 0.06 Taunt 36 0.06 Aurora Veil 6 0.06 Yawn 21 0.06 Shadow Sneak 7 0.06 Icy Wind 27 0.05 Toxic 12 0.05 U-turn 21 0.05 Body Press 27 0.05 Liquidation 13 0.05 Muddy Water 10 0.05 Ice Beam 27 0.05 Drain Punch 22 0.04 Foul Play 12 0.04 Snarl 13 0.04 Rain Dance 22 0.04 Hydro Pump 9 0.04 Volt Switch 18 0.04 Scald 7 0.04 Disable 7 0.04 Draining Kiss 7 0.04 Leaf Storm 11 0.04 Ancient Power 6 0.04 Ice Shard 6 0.04 Charm 10 0.04 Bullet Punch 6 0.04 Energy Ball 24 0.04 Hypnosis 8 0.04 Triple Axel 6 0.04 Flamethrower 25 0.03 Coaching 10 0.03 Roar 16 0.03 Sunny Day 22 0.03 Super Fang 5 0.03 Phantom Force 6 0.03 Feint 8 0.03 Dragon Dance 9 0.03 Double-Edge 6 0.02 Substitute 23 0.02 Recover 8 0.02 Haze 10 0.02 Leech Seed 9 0.02 Grass Knot 16 0.02 Imprison 7 0.02 Brick Break 18 0.02 Fake Tears 11 0.02 Superpower 7 0.02 Gunk Shot 10 0.02 Vacuum Wave 6 0.01 Electroweb 11 0.01 Poltergeist 9 0.01 Power Whip 5 0.01 Trick 14 0.01 Expanding Force 11 0.01 Discharge 15 0.01 Head Smash 5 0.01 Ally Switch 12 0.01 Iron Defense 17 0.01

How to read this

Every move that at least one measured Pokémon carrys on the Regulation M-B VGC ladder, ordered by how much of the format brings it. Pokémon is how many distinct species carry it. Per team is the expected number of the six team slots that bring it, summed across the 282 Pokémon with enough games to measure — so a figure above 1 means the average team runs more than one copy, which is exactly what happens with Protect.

A move that no one brings is not on this list. That is deliberate: a generic move entry is a solved problem, and what is not solved anywhere is which moves the current regulation actually runs and on what.