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Imprison

Psychic · Status · 5 Pokémon in Reg M-B
Psychic
Imprison
TypePsychic
CategoryStatus
Base power—
Accuracynever misses
PP10
Priority0

What it does

The user prevents all opposing Pokemon from using any moves that the user also knows as long as the user remains active.

Who carrys it

5 of the 277 Pokémon measured on the Regulation M-B ladder carry Imprison. The one that matters most is Sinistcha, which is on 26.1% of teams and carrys it on 3% of its sets. The full list is above, ordered by how much of the format each one is.

What it hits

As a Psychic move it is super effective against Fighting and Poison, resisted by Psychic and Steel, and does nothing at all to Dark. 10 other Psychic moves appear in this format: Trick Room, Psychic, Light Screen, Calm Mind, Psyshock, Reflect and others.

Who could and does not

46 Pokémon legal in this regulation can learn Imprison at all, against the 5 that actually bring it. The gap is the interesting number: it is the set of Pokémon that have the option and decline it. The most-played of those are Grimmsnarl, Ninetales-Alola, Milotic, Sableye, Clefable and Zoroark-Hisui — each of them measured on the ladder, each of them leaving this move on the shelf.

How concentrated it is

Across the ladder, Imprison accounts for an expected 0.02 of the six slots on an average team, which makes it the 101st most-brought of the 121 moves this format runs. 32% of that comes from Sinistcha alone, so it is spread across the field rather than propped up by one Pokémon. Its carriers are mostly Psychic (3), Ghost (2) and Normal (2).

Where these numbers come from

Usage is Smogon's published statistics for the Regulation M-B VGC ladder, and the description is the one shipped in the Pokémon Showdown data set. Both are regenerated on every build rather than written by hand, so this page follows the format instead of trailing it. Take any of it to the team builder or the damage calculator.

Where this goes next

Build

Open the builder with Sinistcha seated — Sinistcha brings Imprison to more teams than any of the other 4 Pokémon that carry it.

More

All 121 moves the format runs, ordered by how many copies an average team carries.