How it is scored
Five Pokémon are already seated and the sixth slot is yours. The eighteen columns under them
are the eighteen attacking types; a column outlined in ink is a hole, meaning
something on the team takes extra damage from that type and nothing on the team resists it.
Today's board leaves 3 of them open: Ghost, Grass and Ground.
Your score is the holes your pick closes minus the holes it opens, and it is
worked out the only honest way: the Pokémon is seated, the whole board is computed again, and the
outlined columns are counted. There is no opinion in it, and nothing you cannot check yourself by
looking at the strip before and after. The best available answer is found the same way across
every Pokémon legal in Regulation M-B, so the target is a real one rather than a number
someone chose.
A pick can make the board worse. Seating something that adds a weakness nothing else on the
team resists opens a new hole, and that counts against you exactly as closing one counts for you.
Only days with a single best answer are used; if two candidates would tie, that day is skipped.
Why a puzzle and not a quiz
Type coverage is the one part of team building that has a right answer, and it is the part
most players do by feel. Doing it once a day against a board you did not choose is the fastest
way to stop guessing. The same reading is available on every team you build here — this is the
same engine, pointed at a board picked by the date rather than by you.
Everyone gets the same five Pokémon and the same six candidates on the same day, because the
puzzle is generated from the date alone. Nothing about your answer is sent anywhere.