pkmnlab

Grimmsnarl

Dark · Fairy · 510 BST · Galar
Reg M-B · 10.4% usage
Grimmsnarl
Base stats, and where each one ranks among the 234 Pokémon legal in Regulation M-B.
Stat Base Relative size Rank
HP 95 40th
Attack 120 30th
Defense 65 185th
Sp. Atk 95 91st
Sp. Def 75 135th
Speed 60 168th
Total 510 92nd
Ladder

On 10.4% of Regulation M-B teams, 15 of 282 Pokémon with enough games to measure.

Moves

Parting Shot 94.2% · Reflect 88.9% · Light Screen 84.7% · Spirit Break 59.3% · Foul Play 27.4% · Fake Out 23.1%

Items

Light Clay 82.8% · Roseli Berry 10.8%

Ability

Prankster 99.4% · Frisk 0.4% · Pickpocket 0.2%

Spread

The most common is Careful with 252 HP, 152 Defense and 120 Sp. Def, on 8% of them.

Partners

Archaludon · Pelipper · Sinistcha · Basculegion · Swampert-Mega · Charizard-Mega-Y

Taking damage

×4
nothing
both types weak
×2
FairyPoisonSteel
super effective
×½
Ghost
resisted
×¼
Dark
doubly resisted
×0
DragonPsychic
no effect

Dealing damage

×2
DarkDragonFightingGhostPsychic
your STAB hits these
×½
nothing
these wall your STAB

What it does on the ladder

Grimmsnarl appears on 10.4% of Regulation M-B teams, which is 15th of the 282 Pokémon with enough games to measure. The move it almost always carries is Parting Shot, on 94.2% of sets. The item is usually Light Clay at 82.8%. The ability is split: Prankster on 99.4%, Frisk on 0.4% and Pickpocket on 0.2%.

Those are Smogon's published usage figures, not anything measured here, and they describe what the ladder plays rather than what is strongest. The full set is in the panel above.

The Pokémon itself

Grimmsnarl is number 861 in the National Dex, a Galar Pokémon, Dark and Fairy with a base stat total of 510 — 92nd of the 234 Pokémon legal in this regulation. Its best stat is Attack at 120, 30th in the format; its weakest is Speed at 60, 168th. It can have Prankster, Frisk and Pickpocket. The Champions module tiers it OU.

It sits in a 3-stage line: Impidimp → Morgrem → Grimmsnarl. Not all of that line is legal in this regulation — Impidimp and Morgrem are not.

What gets through

As Dark and Fairy, 3 of the eighteen attacking types do extra damage to it. It resists 2 and is immune to 2. The board above has all of it. No other legal Pokémon has this typing.

What threatens it

Smogon publishes no head-to-head checks-and-counters data for doubles formats, so this list is computed, not measured: the most-played Regulation M-B Pokémon carrying a damaging move of a type Grimmsnarl takes extra damage from.

Speed and weight

At level 50 with a boosting nature and full investment, Grimmsnarl reaches 123 Speed; left uninvested with a neutral nature it sits at 80. Invested, it outruns 1 of the 20 most-used Pokémon in the regulation when they are invested too — which is the comparison that decides who moves first.

It weighs 61 kg, so Grass Knot and Low Kick hit it for 80 base power. That is a real consideration in a format where both are common.

Its move pool

Grimmsnarl learns 76 moves in the Champions data. 48 of them do damage, across 12 of the eighteen types, and 15 share a type with it and so get the same-type bonus. Its hardest-hitting same-type move is Foul Play at 95 base power, though the biggest number in the pool is Focus Punch at 150. It also has priority: Fake Out at +3 and Sucker Punch at +1.

That pool is what the team builder reads from when you seat it, and the damage calculator will take it as the attacker with the form already chosen.