Ice Fang
Ice · Physical · 10 Pokémon in Reg M-B| Ice Fang | |
|---|---|
| Type | Ice |
| Category | Physical |
| Base power | 65 |
| Accuracy | 95% |
| PP | 15 |
| Priority | 0 |
| Ice Fang | |
|---|---|
| Type | Ice |
| Category | Physical |
| Base power | 65 |
| Accuracy | 95% |
| PP | 15 |
| Priority | 0 |
Has a 10% chance to freeze the target and a 10% chance to make it flinch.
At 65 base power it is the 28th strongest of the 39 damaging physical moves that appear in this format.
10 of the 277 Pokémon measured on the Regulation M-B ladder carry Ice Fang. The one that matters most is Basculegion, which is on 31.5% of teams and carrys it on 0.3% of its sets. The full list is above, ordered by how much of the format each one is.
As a Ice move it is super effective against Dragon, Flying, Grass and Ground, resisted by Fire, Ice, Steel and Water. 9 other Ice moves appear in this format: Blizzard, Ice Punch, Icy Wind, Aurora Veil, Freeze-Dry, Ice Beam and others.
30 Pokémon legal in this regulation can learn Ice Fang at all, against the 10 that actually bring it. The gap is the interesting number: it is the set of Pokémon that have the option and decline it. The most-played of those are Tyranitar, Hydreigon, Mamoswine, Houndstone, Glaceon and Basculegion-F — each of them measured on the ladder, each of them leaving this move on the shelf.
Across the ladder, Ice Fang accounts for an expected 0.05 of the six slots on an average team, which makes it the 78th most-brought of the 121 moves this format runs. 2% of that comes from Basculegion alone, so it is spread across the field rather than propped up by one Pokémon. Its carriers are mostly Water (3), Dark (3) and Electric (3).
Usage is Smogon's published statistics for the Regulation M-B VGC ladder, and the description is the one shipped in the Pokémon Showdown data set. Both are regenerated on every build rather than written by hand, so this page follows the format instead of trailing it. Take any of it to the team builder or the damage calculator.