pkmnlab

Overheat

Fire · Special · 17 Pokémon in Reg M-B
Fire
Overheat
TypeFire
CategorySpecial
Base power130
Accuracy90%
PP5
Priority0

What it does

Lowers the user's Special Attack by 2 stages.

At 130 base power it is the 2nd strongest of the 40 damaging special moves that appear in this format.

Who carrys it

17 of the 282 Pokémon measured on the Regulation M-B ladder carry Overheat. The one that matters most is Mega Charizard Y, which is on 30.6% of teams and carrys it on 4.2% of its sets. The full list is above, ordered by how much of the format each one is.

What it hits

As a Fire move it is super effective against Bug, Grass, Ice and Steel, resisted by Dragon, Fire, Rock and Water. 5 other Fire moves appear in this format: Heat Wave, Flare Blitz, Will-O-Wisp, Flamethrower, Sunny Day.

Who could and does not

30 Pokémon legal in this regulation can learn Overheat at all, against the 17 that actually bring it. The gap is the interesting number: it is the set of Pokémon that have the option and decline it. The most-played of those are Incineroar, Annihilape, Ceruledge, Arcanine-Hisui, Armarouge and Arcanine — each of them measured on the ladder, each of them leaving this move on the shelf.

How concentrated it is

Across the ladder, Overheat accounts for an expected 0.07 of the six slots on an average team, which makes it the 62nd most-brought of the 126 moves this format runs. 17% of that comes from Mega Charizard Y alone, so it is spread across the field rather than propped up by one Pokémon. Its carriers are mostly Fire (16), Flying (3) and Electric (2).

Where these numbers come from

Usage is Smogon's published statistics for the Regulation M-B VGC ladder, and the description is the one shipped in the Pokémon Showdown data set. Both are regenerated on every build rather than written by hand, so this page follows the format instead of trailing it. Take any of it to the team builder or the damage calculator.