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Mega Houndoom

Dark · Fire · 600 BST · Houndoominite
Regulation M-B legal · 0.12% usage
Mega Houndoom
Base stats before and after Mega Evolution.
Stat Base Mega Relative size Change
HP 75 75
Attack 90 90
Defense 50 90 +40
Sp. Atk 110 140 +30
Sp. Def 80 90 +10
Speed 95 115 +20
Total 500 600 +100
Ladder

Used by 0.12% of Regulation M-B teams, 179 of 282 Pokémon on the ladder.

Moves

Heat Wave 99.3% · Dark Pulse 98% · Protect 96.1% · Overheat 48.5% · Solar Beam 25.9% · Nasty Plot 8.6%

Ability

Solar Power 100%

Spread

The most common is Timid with 8 HP, 252 Sp. Atk, 8 Sp. Def and 252 Speed, on 35.5% of them.

Partners

Torkoal · Farigiraf · Venusaur · Annihilape · Kangaskhan-Mega · Vileplume

Taking damage

×4
nothing
both types weak
×2
FightingGroundRockWater
super effective
×½
DarkFireGhostGrassIceSteel
resisted
×¼
nothing
doubly resisted
×0
Psychic
no effect

Dealing damage

×2
BugGhostGrassIcePsychicSteel
your STAB hits these
×½
nothing
these wall your STAB

What Mega Evolution changes

Houndoom, number 229 in the National Dex and a Johto Pokémon, holds Houndoominite to become Mega Houndoom, taking its total from 500 to 600. The biggest single gain is 40 Defense, followed by 30 Sp. Atk. Nothing goes down — HP and Attack stay exactly where they were.

The typing does not change — it is Dark and Fire before and after — so the Mega is the same defensive problem as the base form, only bigger. Mega Evolving replaces Early Bird, Flash Fire and Unnerve with Solar Power.

What gets through

As Dark and Fire, 4 of the eighteen attacking types get through for extra damage. It resists 6 and is outright immune to 1. The full board is above; the short version is that the types listed under ×2 and ×4 are the ones worth planning around.

On the Regulation M-B ladder

Mega Houndoom is played on 0.12% of teams in the Regulation M-B VGC ladder, which puts it 179th of the 282 Pokémon with enough games to measure. The move almost every one of them carries is Heat Wave at 99.3%. The Champions module tiers it UU.

Those figures come from Smogon's published usage statistics rather than from anything measured here, and they describe what the ladder plays, not what is strongest.

What threatens it

Smogon publishes no head-to-head checks-and-counters data for doubles formats, so this list is computed, not measured: these are the most-played Regulation M-B Pokémon carrying a damaging move of a type Mega Houndoom takes extra damage from.

Where it sits among the Megas

Of the 91 Mega forms in the dex, Mega Houndoom is 55th by base stat total. Its best stat is Sp. Atk at 140, which is 30th among Megas; its worst is HP at 75, 51st. No other Mega Evolution has the Dark and Fire typing, so this matchup board is unique to it. The unevolved Houndoom is itself on 0.11% of teams.

Putting it on a team

A Mega slot is a commitment: the stone occupies the held item, so whatever Mega Houndoom would have wanted from an item, it does not get. Drop it into the team builder to see what the rest of the six then have to cover, or take it to the damage calculator to find out whether those 140 points of Special Attack actually change a knockout.