Scald
Water · Special · 8 Pokémon in Reg M-B| Scald | |
|---|---|
| Type | Water |
| Category | Special |
| Base power | 80 |
| Accuracy | 100% |
| PP | 15 |
| Priority | 0 |
| Scald | |
|---|---|
| Type | Water |
| Category | Special |
| Base power | 80 |
| Accuracy | 100% |
| PP | 15 |
| Priority | 0 |
Has a 30% chance to burn the target. The target thaws out if it is frozen.
At 80 base power it is the 29th strongest of the 39 damaging special moves that appear in this format.
8 of the 277 Pokémon measured on the Regulation M-B ladder carry Scald. The one that matters most is Milotic, which is on 6.0% of teams and carrys it on 69.7% of its sets. The full list is above, ordered by how much of the format each one is.
As a Water move it is super effective against Fire, Ground and Rock, resisted by Dragon, Grass and Water. 9 other Water moves appear in this format: Wave Crash, Aqua Jet, Flip Turn, Life Dew, Hydro Pump, Muddy Water and others.
34 Pokémon legal in this regulation can learn Scald at all, against the 8 that actually bring it. The gap is the interesting number: it is the set of Pokémon that have the option and decline it. The most-played of those are Sinistcha, Pelipper, Toxapex, Politoed, Primarina and Swampert — each of them measured on the ladder, each of them leaving this move on the shelf.
Across the ladder, Scald accounts for an expected 0.04 of the six slots on an average team, which makes it the 80th most-brought of the 121 moves this format runs. 95% of that comes from Milotic alone, so it is really one Pokémon’s move rather than the format’s. Its carriers are mostly Water (6), Psychic (3) and Dragon (2).
Usage is Smogon's published statistics for the Regulation M-B VGC ladder, and the description is the one shipped in the Pokémon Showdown data set. Both are regenerated on every build rather than written by hand, so this page follows the format instead of trailing it. Take any of it to the team builder or the damage calculator.