pkmnlab

Starmie

Water · Psychic · 520 BST · Kanto
Reg M-B · 0.04% usage
Starmie
Base stats, and where each one ranks among the 234 Pokémon legal in Regulation M-B.
Stat Base Relative size Rank
HP 60 206th
Attack 75 166th
Defense 85 95th
Sp. Atk 100 79th
Sp. Def 85 100th
Speed 115 15th
Total 520 81st
Ladder

On 0.04% of Regulation M-B teams, 235 of 282 Pokémon with enough games to measure.

Moves

Protect 60.1% · Ice Beam 57.3% · Psychic 54.9% · Thunderbolt 52.4% · Scald 50% · Hydro Pump 32.6%

Items

Life Orb 36.8% · Choice Scarf 23.4% · Wide Lens 15% · Expert Belt 12.4% · Focus Sash 6%

Ability

Natural Cure 76% · Illuminate 18% · Analytic 6%

Spread

The most common is Timid with 16 HP, 252 Sp. Atk and 252 Speed, on 52.5% of them.

Partners

Garchomp · Whimsicott · Kingambit · Incineroar · Sinistcha · Metagross-Mega

Taking damage

×4
nothing
both types weak
×2
BugDarkElectricGhostGrass
super effective
×½
FightingFireIcePsychicSteelWater
resisted
×¼
nothing
doubly resisted
×0
nothing
no effect

Dealing damage

×2
FightingFireGroundPoisonRock
your STAB hits these
×½
nothing
these wall your STAB

What it does on the ladder

Starmie appears on 0.04% of Regulation M-B teams, which is 235th of the 282 Pokémon with enough games to measure. The move it almost always carries is Protect, on 60.1% of sets. The item is usually Life Orb at 36.8%. The ability is split: Natural Cure on 76%, Illuminate on 18% and Analytic on 6%.

Those are Smogon's published usage figures, not anything measured here, and they describe what the ladder plays rather than what is strongest. The full set is in the panel above.

The Pokémon itself

Starmie is number 121 in the National Dex, a Kanto Pokémon, Water and Psychic with a base stat total of 520 — 81st of the 234 Pokémon legal in this regulation. Its best stat is Speed at 115, 15th in the format; its weakest is HP at 60, 206th. It can have Illuminate, Natural Cure and Analytic. The Champions module tiers it UU.

It sits in a 2-stage line: Staryu → Starmie. Not all of that line is legal in this regulation — Staryu is not.

What gets through

As Water and Psychic, 5 of the eighteen attacking types do extra damage to it. It resists 6. The board above has all of it. 2 other legal Pokémon share the same typing and the same board: Slowking, Slowbro.

What threatens it

Smogon publishes no head-to-head checks-and-counters data for doubles formats, so this list is computed, not measured: the most-played Regulation M-B Pokémon carrying a damaging move of a type Starmie takes extra damage from.

Speed and weight

At level 50 with a boosting nature and full investment, Starmie reaches 183 Speed; left uninvested with a neutral nature it sits at 135. Invested, it outruns 16 of the 20 most-used Pokémon in the regulation when they are invested too — which is the comparison that decides who moves first.

It weighs 80 kg, so Grass Knot and Low Kick hit it for 80 base power. That is a real consideration in a format where both are common.

Its move pool

Starmie learns 103 moves in the Champions data. 55 of them do damage, across 10 of the eighteen types, and 21 share a type with it and so get the same-type bonus. Its hardest-hitting same-type move is Hydro Pump at 110 base power, though the biggest number in the pool is Self-Destruct at 200. It also has priority: Aqua Jet at +1.

That pool is what the team builder reads from when you seat it, and the damage calculator will take it as the attacker with the form already chosen.