pkmnlab

Taunt

Dark · Status · 36 Pokémon in Reg M-B
Dark
Taunt
TypeDark
CategoryStatus
Base power
Accuracy100%
PP20
Priority0

What it does

Prevents the target from using non-damaging moves for its next three turns. Pokemon with the Oblivious Ability or protected by the Aroma Veil Ability are immune.

Who carrys it

36 of the 282 Pokémon measured on the Regulation M-B ladder carry Taunt. The one that matters most is Incineroar, which is on 33.9% of teams and carrys it on 2.2% of its sets. The full list is above, ordered by how much of the format each one is.

What it hits

As a Dark move it is super effective against Ghost and Psychic, resisted by Dark, Fairy and Fighting. 8 other Dark moves appear in this format: Sucker Punch, Throat Chop, Nasty Plot, Knock Off, Dark Pulse, Foul Play and others.

Who could and does not

83 Pokémon legal in this regulation can learn Taunt at all, against the 36 that actually bring it. The gap is the interesting number: it is the set of Pokémon that have the option and decline it. The most-played of those are Kingambit, Whimsicott, Sneasler, Grimmsnarl, Lycanroc-Dusk and Tyranitar — each of them measured on the ladder, each of them leaving this move on the shelf.

How concentrated it is

Across the ladder, Taunt accounts for an expected 0.06 of the six slots on an average team, which makes it the 70th most-brought of the 126 moves this format runs. 13% of that comes from Incineroar alone, so it is spread across the field rather than propped up by one Pokémon. Its carriers are mostly Dark (10), Ghost (8) and Fire (6).

Where these numbers come from

Usage is Smogon's published statistics for the Regulation M-B VGC ladder, and the description is the one shipped in the Pokémon Showdown data set. Both are regenerated on every build rather than written by hand, so this page follows the format instead of trailing it. Take any of it to the team builder or the damage calculator.