pkmnlab

Krookodile

Ground · Dark · 519 BST · Unova
Reg M-B · 0.17% usage
Krookodile
Base stats, and where each one ranks among the 234 Pokémon legal in Regulation M-B.
Stat Base Relative size Rank
HP 95 47th
Attack 117 42nd
Defense 80 116th
Sp. Atk 65 160th
Sp. Def 70 167th
Speed 92 67th
Total 519 83rd
Ladder

On 0.17% of Regulation M-B teams, 152 of 277 Pokémon with enough games to measure.

Moves

Knock Off 86.5% · High Horsepower 85.8% · Rock Slide 47.7% · Earthquake 37.1% · Close Combat 36% · Protect 28.6%

Items

Choice Scarf 67.6% · Focus Sash 15.1% · Life Orb 5.4% · Soft Sand 3.9%

Ability

Intimidate 66.3% · Moxie 32.7% · Anger Point 1%

Spread

The most common is Adamant with 16 HP, 252 Attack and 252 Speed, on 69.4% of them.

Taking damage

×4
nothing
both types weak
×2
BugFairyFightingGrassIceWater
super effective
×½
DarkGhostPoisonRock
resisted
×¼
nothing
doubly resisted
×0
ElectricPsychic
no effect

Dealing damage

×2
ElectricFireGhostPoisonPsychicRockSteel
your STAB hits these
×½
nothing
these wall your STAB

What it does on the ladder

Krookodile appears on 0.17% of Regulation M-B teams, which is 152nd of the 277 Pokémon with enough games to measure. The move it almost always carries is Knock Off, on 86.5% of sets. The item is usually Choice Scarf at 67.6%. The ability is split: Intimidate on 66.3%, Moxie on 32.7% and Anger Point on 1%.

Those are Smogon's published usage figures, not anything measured here, and they describe what the ladder plays rather than what is strongest. The full set is in the panel above.

The Pokémon itself

Krookodile is number 553 in the National Dex, a Unova Pokémon, Ground and Dark with a base stat total of 519 — 83rd of the 234 Pokémon legal in this regulation. Its best stat is Attack at 117, 42nd in the format; its weakest is Sp. Atk at 65, 160th. It can have Intimidate, Moxie and Anger Point. The Champions module tiers it UU.

It sits in a 3-stage line: Sandile → Krokorok → Krookodile. Not all of that line is legal in this regulation — Sandile and Krokorok are not.

What gets through

As Ground and Dark, 6 of the eighteen attacking types do extra damage to it. It resists 4 and is immune to 2. The board above has all of it. No other legal Pokémon has this typing.

What threatens it

Smogon publishes no head-to-head checks-and-counters data for doubles formats, so this list is computed, not measured: the most-played Regulation M-B Pokémon carrying a damaging move of a type Krookodile takes extra damage from.

Speed and weight

At level 50 with a boosting nature and full investment, Krookodile reaches 158 Speed; left uninvested with a neutral nature it sits at 112. Invested, it outruns 10 of the 20 most-used Pokémon in the regulation when they are invested too — which is the comparison that decides who moves first.

It weighs 96.3 kg, so Grass Knot and Low Kick hit it for 80 base power. That is a real consideration in a format where both are common.

Its move pool

Krookodile learns 110 moves in the Champions data. 73 of them do damage, across 14 of the eighteen types, and 24 share a type with it and so get the same-type bonus. Its hardest-hitting same-type move is Earthquake at 100 base power, though the biggest number in the pool is Focus Punch at 150. It has no priority move, so it moves in Speed order every turn.

That pool is what the team builder reads from when you seat it, and the damage calculator will take it as the attacker with the form already chosen.

Where this goes next

Build

Seat Krookodile in the team builder and the strip fills with everything the other five still have to answer for.

Core

Open the six the ladder actually plays — Krookodile beside Audino-Mega, Incineroar, Gengar-Mega, Glimmora and Snorlax, the five it shares a Regulation M-B team with most often.

Damage

Roll its Attack of 117 against any defender, spread and item, using Smogon's own engine.