What it does on the ladder
Glimmora appears on 3.7% of Regulation M-B teams, which
is 40th of the 282 Pokémon with enough games to measure.
The move it almost always carries is Power Gem, on 98.6% of sets.
The item is usually Focus Sash at 92%.
The ability is split: Toxic Debris on 99.5% and Corrosion on 0.5%.
Those are Smogon's published usage figures, not anything measured here, and they describe what
the ladder plays rather than what is strongest. The full set is in the panel above.
The Pokémon itself
Glimmora is number 970 in the National Dex, a Paldea Pokémon, Rock and Poison
with a base stat total of 525 — 57th of the 234 Pokémon
legal in this regulation. Its best stat is Sp. Atk at 130, 8th
in the format; its weakest is Attack at 55, 219th.
It can have Toxic Debris and Corrosion.
The Champions module tiers it OU.
It sits in a 2-stage line: Glimmet → Glimmora.
Not all of that line is legal in this regulation — Glimmet is not.
What gets through
As Rock and Poison, 4 of the eighteen attacking types do extra damage to it, and Ground lands for quadruple. It
resists 6. The board above
has all of it. No other legal Pokémon has this typing.
What threatens it
Smogon publishes no head-to-head checks-and-counters data for doubles formats, so this list is
computed, not measured: the most-played Regulation M-B Pokémon carrying a damaging
move of a type Glimmora takes extra damage from.
- Kingambit — Iron Head (Steel, ×2), on 67.8% of its sets
- Garchomp — Earthquake (Ground, ×4), on 85.7% of its sets
- Basculegion — Aqua Jet (Water, ×2), on 96.6% of its sets
- Farigiraf — Psychic (Psychic, ×2), on 54.4% of its sets
- Archaludon — Flash Cannon (Steel, ×2), on 94.9% of its sets
- Gholdengo — Make It Rain (Steel, ×2), on 99.5% of its sets
Speed and weight
At level 50 with a boosting nature and full investment, Glimmora reaches
151 Speed; left uninvested with a neutral nature it sits at
106. Invested, it outruns 12 of the 20
most-used Pokémon in the regulation when they are invested too — which is the comparison that
decides who moves first.
It weighs 45 kg, so Grass Knot and Low Kick hit it for 60 base
power. That is a real consideration in a format where both are common.
Its move pool
Glimmora learns 49 moves in the Champions data.
28 of them do damage, across 7 of the eighteen
types, and 15 share a type with it and so get the same-type bonus.
Its hardest-hitting same-type move is Gunk Shot at 120 base power, though the biggest number in the pool is Explosion at 250.
It has no priority move, so it moves in Speed order every turn.
That pool is what the team builder reads from when you seat it, and the
damage calculator will take it as the attacker with
the form already chosen.