Yawn
Normal · Status · 25 Pokémon in Reg M-B| Yawn | |
|---|---|
| Type | Normal |
| Category | Status |
| Base power | — |
| Accuracy | never misses |
| PP | 10 |
| Priority | 0 |
| Yawn | |
|---|---|
| Type | Normal |
| Category | Status |
| Base power | — |
| Accuracy | never misses |
| PP | 10 |
| Priority | 0 |
Causes the target to fall asleep at the end of the next turn. Fails when used if the target cannot fall asleep or if it already has a non-volatile status condition. At the end of the next turn, if the target is still active, does not have a non-volatile status condition, and can fall asleep, it falls asleep. If the target becomes affected, this effect cannot be prevented by Safeguard or a substitute, or by falling asleep and waking up during the effect.
25 of the 277 Pokémon measured on the Regulation M-B ladder carry Yawn. The one that matters most is Sylveon, which is on 18.4% of teams and carrys it on 29.8% of its sets. The full list is above, ordered by how much of the format each one is.
As a Normal move it is super effective against nothing, resisted by Rock and Steel, and does nothing at all to Ghost. 16 other Normal moves appear in this format: Protect, Fake Out, Weather Ball, Encore, Hyper Voice, Swords Dance and others.
37 Pokémon legal in this regulation can learn Yawn at all, against the 25 that actually bring it. The gap is the interesting number: it is the set of Pokémon that have the option and decline it. The most-played of those are Kangaskhan, Houndstone, Meowstic, Empoleon, Jolteon and Pikachu — each of them measured on the ladder, each of them leaving this move on the shelf.
Across the ladder, Yawn accounts for an expected 0.08 of the six slots on an average team, which makes it the 59th most-brought of the 121 moves this format runs. 69% of that comes from Sylveon alone, so it is really one Pokémon’s move rather than the format’s. Its carriers are mostly Psychic (7), Fire (5) and Water (5).
Usage is Smogon's published statistics for the Regulation M-B VGC ladder, and the description is the one shipped in the Pokémon Showdown data set. Both are regenerated on every build rather than written by hand, so this page follows the format instead of trailing it. Take any of it to the team builder or the damage calculator.