Flash Cannon
Steel · Special · 11 Pokémon in Reg M-B| Flash Cannon | |
|---|---|
| Type | Steel |
| Category | Special |
| Base power | 80 |
| Accuracy | 100% |
| PP | 10 |
| Priority | 0 |
| Flash Cannon | |
|---|---|
| Type | Steel |
| Category | Special |
| Base power | 80 |
| Accuracy | 100% |
| PP | 10 |
| Priority | 0 |
Has a 10% chance to lower the target's Special Defense by 1 stage.
At 80 base power it is the 23rd strongest of the 40 damaging special moves that appear in this format.
11 of the 282 Pokémon measured on the Regulation M-B ladder carry Flash Cannon. The one that matters most is Archaludon, which is on 14.3% of teams and carrys it on 94.9% of its sets. The full list is above, ordered by how much of the format each one is.
As a Steel move it is super effective against Fairy, Ice and Rock, resisted by Electric, Fire, Steel and Water. 3 other Steel moves appear in this format: Iron Head, Bullet Punch, Iron Defense.
40 Pokémon legal in this regulation can learn Flash Cannon at all, against the 11 that actually bring it. The gap is the interesting number: it is the set of Pokémon that have the option and decline it. The most-played of those are Kingambit, Hydreigon, Glimmora, Corviknight, Tinkaton and Armarouge — each of them measured on the ladder, each of them leaving this move on the shelf.
Across the ladder, Flash Cannon accounts for an expected 0.14 of the six slots on an average team, which makes it the 38th most-brought of the 126 moves this format runs. 95% of that comes from Archaludon alone, so it is really one Pokémon’s move rather than the format’s. Its carriers are mostly Steel (7), Dragon (3) and Ghost (2).
Usage is Smogon's published statistics for the Regulation M-B VGC ladder, and the description is the one shipped in the Pokémon Showdown data set. Both are regenerated on every build rather than written by hand, so this page follows the format instead of trailing it. Take any of it to the team builder or the damage calculator.