What it does on the ladder
Goodra-Hisui appears on 0.23% of Regulation M-B teams, which
is 137th of the 282 Pokémon with enough games to measure.
The move it almost always carries is Body Press, on 71.2% of sets.
The item is usually Leftovers at 60.5%.
The ability is split: Shell Armor on 47.7%, Gooey on 31.2% and Sap Sipper on 21.1%.
Those are Smogon's published usage figures, not anything measured here, and they describe what
the ladder plays rather than what is strongest. The full set is in the panel above.
The Pokémon itself
Goodra-Hisui is number 706 in the National Dex, a Kalos Pokémon, Steel and Dragon
with a base stat total of 600 — 9th of the 234 Pokémon
legal in this regulation. Its best stat is Sp. Def at 150, 2nd
in the format; its weakest is Speed at 60, 174th.
It can have Sap Sipper, Shell Armor and Gooey.
The Champions module tiers it UU.
It sits in a 3-stage line: Goomy → Sliggoo-Hisui → Goodra-Hisui.
Not all of that line is legal in this regulation — Goomy and Sliggoo-Hisui are not.
What gets through
As Steel and Dragon, 2 of the eighteen attacking types do extra damage to it. It
resists 9 and is immune to 1. The board above
has all of it. One other legal Pokémon shares the same typing and the same board: Archaludon.
What threatens it
Smogon publishes no head-to-head checks-and-counters data for doubles formats, so this list is
computed, not measured: the most-played Regulation M-B Pokémon carrying a damaging
move of a type Goodra-Hisui takes extra damage from.
- Garchomp — Earthquake (Ground, ×2), on 85.7% of its sets
- Sneasler — Close Combat (Fighting, ×2), on 99.7% of its sets
- Staraptor-Mega — Close Combat (Fighting, ×2), on 100% of its sets
- Blastoise-Mega — Aura Sphere (Fighting, ×2), on 34.2% of its sets
- Swampert-Mega — Earthquake (Ground, ×2), on 73.4% of its sets
- Venusaur — Earth Power (Ground, ×2), on 77% of its sets
Against its own formes
Goodra has 2 legal formes in this regulation and they share a
typing, so the only thing separating them is the stat line.
This one has the highest Defense at 100 of the 2.
It has the lowest HP at 80 and Speed at 60.
The others are Goodra.
Speed and weight
At level 50 with a boosting nature and full investment, Goodra-Hisui reaches
123 Speed; left uninvested with a neutral nature it sits at
80. Invested, it outruns 1 of the 20
most-used Pokémon in the regulation when they are invested too — which is the comparison that
decides who moves first.
It weighs 334.1 kg, so Grass Knot and Low Kick hit it for 120 base
power. That is a real consideration in a format where both are common.
Its move pool
Goodra-Hisui learns 69 moves in the Champions data.
50 of them do damage, across 14 of the eighteen
types, and 11 share a type with it and so get the same-type bonus.
Its hardest-hitting same-type move is Steel Beam at 140 base power, though the biggest number in the pool is Giga Impact at 150.
It also has priority: Feint at +2.
That pool is what the team builder reads from when you seat it, and the
damage calculator will take it as the attacker with
the form already chosen.