What it does on the ladder
Scizor appears on 0.45% of Regulation M-B teams, which
is 105th of the 282 Pokémon with enough games to measure.
The move it almost always carries is Bullet Punch, on 99.7% of sets.
The item is usually Life Orb at 73.2%.
The ability is split: Technician on 97.6%, Swarm on 2.3% and Light Metal on 0.1%.
Those are Smogon's published usage figures, not anything measured here, and they describe what
the ladder plays rather than what is strongest. The full set is in the panel above.
The Pokémon itself
Scizor is number 212 in the National Dex, a Johto Pokémon, Bug and Steel
with a base stat total of 500 — 117th of the 234 Pokémon
legal in this regulation. Its best stat is Attack at 130, 14th
in the format; its weakest is Sp. Atk at 55, 189th.
It can have Swarm, Technician and Light Metal.
The Champions module tiers it OU.
It sits in a 2-stage line: Scyther → Scizor.
Not all of that line is legal in this regulation — Scyther is not.
What gets through
As Bug and Steel, 1 of the eighteen attacking types do extra damage to it, and Fire lands for quadruple. It
resists 8 and is immune to 1. The board above
has all of it. One other legal Pokémon shares the same typing and the same board: Forretress.
What threatens it
Smogon publishes no head-to-head checks-and-counters data for doubles formats, so this list is
computed, not measured: the most-played Regulation M-B Pokémon carrying a damaging
move of a type Scizor takes extra damage from.
- Incineroar — Flare Blitz (Fire, ×4), on 91.2% of its sets
- Charizard-Mega-Y — Heat Wave (Fire, ×4), on 99.2% of its sets
- Delphox-Mega — Heat Wave (Fire, ×4), on 99.5% of its sets
- Torkoal — Eruption (Fire, ×4), on 89.7% of its sets
- Ceruledge — Bitter Blade (Fire, ×4), on 100% of its sets
- Talonflame — Flare Blitz (Fire, ×4), on 49.2% of its sets
Speed and weight
At level 50 with a boosting nature and full investment, Scizor reaches
128 Speed; left uninvested with a neutral nature it sits at
85. Invested, it outruns 5 of the 20
most-used Pokémon in the regulation when they are invested too — which is the comparison that
decides who moves first.
It weighs 118 kg, so Grass Knot and Low Kick hit it for 100 base
power. That is a real consideration in a format where both are common.
Its move pool
Scizor learns 98 moves in the Champions data.
59 of them do damage, across 11 of the eighteen
types, and 16 share a type with it and so get the same-type bonus.
Its hardest-hitting same-type move is Steel Beam at 140 base power, though the biggest number in the pool is Giga Impact at 150.
It also has priority: Feint at +2, Bullet Punch at +1 and Quick Attack at +1.
That pool is what the team builder reads from when you seat it, and the
damage calculator will take it as the attacker with
the form already chosen.