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Mega Garchomp

Dragon · Ground · 700 BST · Garchompite
Regulation M-B legal · 1.8% usage
Mega Garchomp
Base stats before and after Mega Evolution.
Stat Base Mega Relative size Change
HP 108 108 —
Attack 130 170 +40
Defense 95 115 +20
Sp. Atk 80 120 +40
Sp. Def 85 95 +10
Speed 102 92 -10
Total 600 700 +100
Ladder

Used by 1.8% of Regulation M-B teams, 56 of 277 Pokémon on the ladder.

Moves

Protect 97.9% · Earth Power 48% · Earthquake 47.3% · Power Gem 46.7% · Rock Slide 44.6% · Stomping Tantrum 42.7%

Ability

Sand Force 100%

Spread

The most common is Modest with 80 HP, 240 Sp. Atk and 208 Speed, on 23.3% of them.

Taking damage

×4
Ice
both types weak
×2
DragonFairy
super effective
×½
FirePoisonRock
resisted
×¼
nothing
doubly resisted
×0
Electric
no effect

Dealing damage

×2
DragonElectricFirePoisonRockSteel
your STAB hits these
×½
nothing
these wall your STAB

What Mega Evolution changes

Garchomp, number 445 in the National Dex and a Sinnoh Pokémon, holds Garchompite to become Mega Garchomp, taking its total from 600 to 700. The biggest single gain is 40 Attack, followed by 40 Sp. Atk. It also loses 10 Speed.

The typing does not change — it is Dragon and Ground before and after — so the Mega is the same defensive problem as the base form, only bigger. Mega Evolving replaces Sand Veil and Rough Skin with Sand Force.

What gets through

As Dragon and Ground, 3 of the eighteen attacking types get through for extra damage, and Ice lands for quadruple. It resists 3 and is outright immune to 1. The full board is above; the short version is that the types listed under ×2 and ×4 are the ones worth planning around.

On the Regulation M-B ladder

Mega Garchomp is played on 1.8% of teams in the Regulation M-B VGC ladder, which puts it 56th of the 277 Pokémon with enough games to measure. The move almost every one of them carries is Protect at 97.9%. The Champions module tiers it (OU).

Those figures come from Smogon's published usage statistics rather than from anything measured here, and they describe what the ladder plays, not what is strongest.

What threatens it

Smogon publishes no head-to-head checks-and-counters data for doubles formats, so this list is computed, not measured: these are the most-played Regulation M-B Pokémon carrying a damaging move of a type Mega Garchomp takes extra damage from.

Where it sits among the Megas

Of the 93 Mega forms in the dex, Mega Garchomp is 8th by base stat total. Its best stat is Attack at 170, which is 5th among Megas; its worst is Speed at 92, 52nd. One other Mega shares the Dragon and Ground typing and therefore this exact matchup board: Mega Zygarde. The unevolved Garchomp is itself on 32.2% of teams.

Putting it on a team

A Mega slot is a commitment: the stone occupies the held item, so whatever Mega Garchomp would have wanted from an item, it does not get. Drop it into the team builder to see what the rest of the six then have to cover, or take it to the damage calculator to find out whether those 170 points of Attack actually change a knockout.

Where this goes next

Build

Seat Mega Garchomp in the team builder and the strip fills with everything the other five still have to answer for.

Core

Open the six the ladder actually plays — Mega Garchomp beside Sneasler, Sinistcha, Incineroar, Kingambit and Tyranitar, the five it shares a Regulation M-B team with most often.

Base form

Garchomp before it Mega Evolves, with its own move pool, ladder set and matchups.

Damage

Roll its Attack of 170 against any defender, spread and item, using Smogon's own engine.