pkmnlab

Recover

Normal · Status · 10 Pokémon in Reg M-B
Normal
Recover
TypeNormal
CategoryStatus
Base power—
Accuracynever misses
PP5
Priority0

What it does

The user restores 1/2 of its maximum HP, rounded half up.

Who carrys it

10 of the 277 Pokémon measured on the Regulation M-B ladder carry Recover. The one that matters most is Gholdengo, which is on 7.4% of teams and carrys it on 0.8% of its sets. The full list is above, ordered by how much of the format each one is.

What it hits

As a Normal move it is super effective against nothing, resisted by Rock and Steel, and does nothing at all to Ghost. 16 other Normal moves appear in this format: Protect, Fake Out, Weather Ball, Encore, Hyper Voice, Swords Dance and others.

Who could and does not

15 Pokémon legal in this regulation can learn Recover at all, against the 10 that actually bring it. The gap is the interesting number: it is the set of Pokémon that have the option and decline it. The most-played of those are Alakazam, Medicham, Avalugg-Hisui, Starmie and Avalugg — each of them measured on the ladder, each of them leaving this move on the shelf.

How concentrated it is

Across the ladder, Recover accounts for an expected 0.02 of the six slots on an average team, which makes it the 107th most-brought of the 121 moves this format runs. 3% of that comes from Gholdengo alone, so it is spread across the field rather than propped up by one Pokémon. Its carriers are mostly Steel (2), Ghost (2) and Water (2).

Where these numbers come from

Usage is Smogon's published statistics for the Regulation M-B VGC ladder, and the description is the one shipped in the Pokémon Showdown data set. Both are regenerated on every build rather than written by hand, so this page follows the format instead of trailing it. Take any of it to the team builder or the damage calculator.

Where this goes next

Build

Open the builder with Gholdengo seated — Gholdengo brings Recover to more teams than any of the other 9 Pokémon that carry it.

More

All 121 moves the format runs, ordered by how many copies an average team carries.