pkmnlab

Alcremie

Fairy · 495 BST · Galar
Reg M-B · 0.13% usage
Alcremie
Base stats, and where each one ranks among the 234 Pokémon legal in Regulation M-B.
Stat Base Relative size Rank
HP 65 180th
Attack 60 215th
Defense 75 147th
Sp. Atk 110 41st
Sp. Def 121 13th
Speed 64 162nd
Total 495 134th
Ladder

On 0.13% of Regulation M-B teams, 172 of 277 Pokémon with enough games to measure.

Moves

Decorate 95.8% · Dazzling Gleam 73.1% · Protect 54.7% · Encore 26.4% · Helping Hand 22.8% · Charm 22.6%

Items

Focus Sash 30% · Leftovers 24.2% · Sitrus Berry 11.3% · Fairy Feather 9.1% · Babiri Berry 9.1%

Ability

Aroma Veil 65.9% · Sweet Veil 34.1%

Spread

The most common is Timid with 8 HP, 8 Defense, 252 Sp. Atk and 252 Speed, on 13.7% of them.

Taking damage

×4
nothing
both types weak
×2
PoisonSteel
super effective
×½
BugDarkFighting
resisted
×¼
nothing
doubly resisted
×0
Dragon
no effect

Dealing damage

×2
DarkDragonFighting
your STAB hits these
×½
FirePoisonSteel
these wall your STAB

What it does on the ladder

Alcremie appears on 0.13% of Regulation M-B teams, which is 172nd of the 277 Pokémon with enough games to measure. The move it almost always carries is Decorate, on 95.8% of sets. The item is usually Focus Sash at 30%. The ability is split: Aroma Veil on 65.9% and Sweet Veil on 34.1%.

Those are Smogon's published usage figures, not anything measured here, and they describe what the ladder plays rather than what is strongest. The full set is in the panel above.

The Pokémon itself

Alcremie is number 869 in the National Dex, a Galar Pokémon, Fairy with a base stat total of 495 — 134th of the 234 Pokémon legal in this regulation. Its best stat is Sp. Def at 121, 13th in the format; its weakest is Attack at 60, 215th. It can have Sweet Veil and Aroma Veil. The Champions module tiers it UU.

It sits in a 2-stage line: Milcery → Alcremie. Not all of that line is legal in this regulation — Milcery is not.

What gets through

As Fairy, 2 of the eighteen attacking types do extra damage to it. It resists 3 and is immune to 1. The board above has all of it. 6 other legal Pokémon share the same typing and the same board: Sylveon, Clefable, Aromatisse, Slurpuff, Floette-Eternal and others.

What threatens it

Smogon publishes no head-to-head checks-and-counters data for doubles formats, so this list is computed, not measured: the most-played Regulation M-B Pokémon carrying a damaging move of a type Alcremie takes extra damage from.

Speed and weight

At level 50 with a boosting nature and full investment, Alcremie reaches 127 Speed; left uninvested with a neutral nature it sits at 84. Invested, it outruns 4 of the 20 most-used Pokémon in the regulation when they are invested too — which is the comparison that decides who moves first.

It weighs 0.5 kg, so Grass Knot and Low Kick hit it for 20 base power. That is a real consideration in a format where both are common.

Its move pool

Alcremie learns 55 moves in the Champions data. 24 of them do damage, across 6 of the eighteen types, and 6 share a type with it and so get the same-type bonus. Its hardest-hitting same-type move is Misty Explosion at 100 base power, though the biggest number in the pool is Giga Impact at 150. It has no priority move, so it moves in Speed order every turn.

That pool is what the team builder reads from when you seat it, and the damage calculator will take it as the attacker with the form already chosen.

Where this goes next

Build

Seat Alcremie in the team builder and the strip fills with everything the other five still have to answer for.

Core

Open the six the ladder actually plays — Alcremie beside Farigiraf, Incineroar, Sneasler, Sinistcha and Serperior, the five it shares a Regulation M-B team with most often.

Damage

Roll its Special Attack of 110 against any defender, spread and item, using Smogon's own engine.