pkmnlab

Double-Edge

Normal · Physical · 6 Pokémon in Reg M-B
Normal
Double-Edge
TypeNormal
CategoryPhysical
Base power120
Accuracy100%
PP15
Priority0

What it does

If the target lost HP, the user takes recoil damage equal to 33% the HP lost by the target, rounded half up, but not less than 1 HP.

At 120 base power it is the 6th strongest of the 42 damaging physical moves that appear in this format.

Who carrys it

6 of the 282 Pokémon measured on the Regulation M-B ladder carry Double-Edge. The one that matters most is Mega Kangaskhan, which is on 3.5% of teams and carrys it on 56.9% of its sets. The full list is above, ordered by how much of the format each one is.

What it hits

As a Normal move it is super effective against nothing, resisted by Rock and Steel, and does nothing at all to Ghost. 16 other Normal moves appear in this format: Protect, Fake Out, Weather Ball, Encore, Hyper Voice, Helping Hand and others.

Who could and does not

133 Pokémon legal in this regulation can learn Double-Edge at all, against the 6 that actually bring it. The gap is the interesting number: it is the set of Pokémon that have the option and decline it. The most-played of those are Incineroar, Garchomp, Basculegion, Farigiraf, Sylveon and Archaludon — each of them measured on the ladder, each of them leaving this move on the shelf.

How concentrated it is

Across the ladder, Double-Edge accounts for an expected 0.02 of the six slots on an average team, which makes it the 106th most-brought of the 126 moves this format runs. 83% of that comes from Mega Kangaskhan alone, so it is really one Pokémon’s move rather than the format’s. Its carriers are mostly Normal (5).

Where these numbers come from

Usage is Smogon's published statistics for the Regulation M-B VGC ladder, and the description is the one shipped in the Pokémon Showdown data set. Both are regenerated on every build rather than written by hand, so this page follows the format instead of trailing it. Take any of it to the team builder or the damage calculator.