Snarl
Dark · Special · 11 Pokémon in Reg M-B| Snarl | |
|---|---|
| Type | Dark |
| Category | Special |
| Base power | 55 |
| Accuracy | 95% |
| PP | 15 |
| Priority | 0 |
| Snarl | |
|---|---|
| Type | Dark |
| Category | Special |
| Base power | 55 |
| Accuracy | 95% |
| PP | 15 |
| Priority | 0 |
Has a 100% chance to lower the target's Special Attack by 1 stage.
At 55 base power it is the 36th strongest of the 39 damaging special moves that appear in this format.
11 of the 277 Pokémon measured on the Regulation M-B ladder carry Snarl. The one that matters most is Incineroar, which is on 33.6% of teams and carrys it on 0.3% of its sets. The full list is above, ordered by how much of the format each one is.
As a Dark move it is super effective against Ghost and Psychic, resisted by Dark, Fairy and Fighting. 8 other Dark moves appear in this format: Sucker Punch, Throat Chop, Nasty Plot, Dark Pulse, Knock Off, Taunt and others.
38 Pokémon legal in this regulation can learn Snarl at all, against the 11 that actually bring it. The gap is the interesting number: it is the set of Pokémon that have the option and decline it. The most-played of those are Kingambit, Arcanine-Hisui, Tyranitar, Lycanroc-Dusk, Sableye and Weavile — each of them measured on the ladder, each of them leaving this move on the shelf.
Across the ladder, Snarl accounts for an expected 0.02 of the six slots on an average team, which makes it the 106th most-brought of the 121 moves this format runs. 5% of that comes from Incineroar alone, so it is spread across the field rather than propped up by one Pokémon. Its carriers are mostly Dark (7), Fire (4) and Dragon (2).
Usage is Smogon's published statistics for the Regulation M-B VGC ladder, and the description is the one shipped in the Pokémon Showdown data set. Both are regenerated on every build rather than written by hand, so this page follows the format instead of trailing it. Take any of it to the team builder or the damage calculator.