pkmnlab

Spiritomb

Ghost · Dark · 485 BST · Sinnoh
Reg M-B · 0.06% usage
Spiritomb
Base stats, and where each one ranks among the 234 Pokémon legal in Regulation M-B.
Stat Base Relative size Rank
HP 50 229th
Attack 92 111th
Defense 108 37th
Sp. Atk 92 105th
Sp. Def 108 24th
Speed 35 216th
Total 485 170th
Ladder

On 0.06% of Regulation M-B teams, 212 of 282 Pokémon with enough games to measure.

Moves

Trick Room 97.6% · Will-O-Wisp 46.9% · Snarl 39% · Foul Play 32% · Curse 20.4% · Protect 17.6%

Items

Roseli Berry 38.8% · Sitrus Berry 22.9% · Leftovers 17% · Mental Herb 8.9% · Black Glasses 6.5%

Ability

Infiltrator 67% · Pressure 33%

Spread

The most common is Relaxed with 252 HP, 112 Defense and 160 Sp. Def, on 13.9% of them.

Partners

Sinistcha · Incineroar · Mawile-Mega · Basculegion · Grimmsnarl · Annihilape

Taking damage

×4
nothing
both types weak
×2
Fairy
super effective
×½
Poison
resisted
×¼
nothing
doubly resisted
×0
FightingNormalPsychic
no effect

Dealing damage

×2
GhostPsychic
your STAB hits these
×½
Dark
these wall your STAB

What it does on the ladder

Spiritomb appears on 0.06% of Regulation M-B teams, which is 212th of the 282 Pokémon with enough games to measure. The move it almost always carries is Trick Room, on 97.6% of sets. The item is usually Roseli Berry at 38.8%. The ability is split: Infiltrator on 67% and Pressure on 33%.

Those are Smogon's published usage figures, not anything measured here, and they describe what the ladder plays rather than what is strongest. The full set is in the panel above.

The Pokémon itself

Spiritomb is number 442 in the National Dex, a Sinnoh Pokémon, Ghost and Dark with a base stat total of 485 — 170th of the 234 Pokémon legal in this regulation. Its best stat is Defense at 108, 37th in the format; its weakest is Speed at 35, 216th. It can have Pressure and Infiltrator. The Champions module tiers it UU.

It has no evolutions on either side; what you see is the whole line.

What gets through

As Ghost and Dark, 1 of the eighteen attacking types do extra damage to it. It resists 1 and is immune to 3. The board above has all of it. One other legal Pokémon shares the same typing and the same board: Sableye.

What threatens it

Smogon publishes no head-to-head checks-and-counters data for doubles formats, so this list is computed, not measured: the most-played Regulation M-B Pokémon carrying a damaging move of a type Spiritomb takes extra damage from.

Speed and weight

At level 50 with a boosting nature and full investment, Spiritomb reaches 95 Speed; left uninvested with a neutral nature it sits at 55. Invested, it outruns 0 of the 20 most-used Pokémon in the regulation when they are invested too — which is the comparison that decides who moves first.

It weighs 108 kg, so Grass Knot and Low Kick hit it for 100 base power. That is a real consideration in a format where both are common.

Its move pool

Spiritomb learns 85 moves in the Champions data. 38 of them do damage, across 10 of the eighteen types, and 15 share a type with it and so get the same-type bonus. Its hardest-hitting same-type move is Poltergeist at 110 base power, though the biggest number in the pool is Giga Impact at 150. It also has priority: Sucker Punch at +1 and Shadow Sneak at +1.

That pool is what the team builder reads from when you seat it, and the damage calculator will take it as the attacker with the form already chosen.