Power Whip
Grass · Physical · 5 Pokémon in Reg M-B| Power Whip | |
|---|---|
| Type | Grass |
| Category | Physical |
| Base power | 120 |
| Accuracy | 85% |
| PP | 10 |
| Priority | 0 |
| Power Whip | |
|---|---|
| Type | Grass |
| Category | Physical |
| Base power | 120 |
| Accuracy | 85% |
| PP | 10 |
| Priority | 0 |
No additional effect.
At 120 base power it is the 9th strongest of the 42 damaging physical moves that appear in this format.
5 of the 282 Pokémon measured on the Regulation M-B ladder carry Power Whip. The one that matters most is Tsareena, which is on 2.0% of teams and carrys it on 57.5% of its sets. The full list is above, ordered by how much of the format each one is.
As a Grass move it is super effective against Ground, Rock and Water, resisted by Bug, Dragon, Fire, Flying, Grass, Poison and Steel. 7 other Grass moves appear in this format: Solar Beam, Sleep Powder, Giga Drain, Leaf Storm, Energy Ball, Leech Seed and others.
14 Pokémon legal in this regulation can learn Power Whip at all, against the 5 that actually bring it. The gap is the interesting number: it is the set of Pokémon that have the option and decline it. The most-played of those are Grimmsnarl, Venusaur, Hatterene, Hydrapple, Gliscor and Goodra — each of them measured on the ladder, each of them leaving this move on the shelf.
Across the ladder, Power Whip accounts for an expected 0.01 of the six slots on an average team, which makes it the 120th most-brought of the 126 moves this format runs. 90% of that comes from Tsareena alone, so it is really one Pokémon’s move rather than the format’s. Its carriers are mostly Grass (4) and Ghost (2).
Usage is Smogon's published statistics for the Regulation M-B VGC ladder, and the description is the one shipped in the Pokémon Showdown data set. Both are regenerated on every build rather than written by hand, so this page follows the format instead of trailing it. Take any of it to the team builder or the damage calculator.