pkmnlab

Aggron

Steel · Rock · 530 BST · Hoenn
Reg M-B legal · unmeasured
Aggron
Base stats, and where each one ranks among the 234 Pokémon legal in Regulation M-B.
Stat Base Relative size Rank
HP 70 168th
Attack 110 66th
Defense 180 4th
Sp. Atk 60 179th
Sp. Def 60 217th
Speed 50 196th
Total 530 49th

Taking damage

×4
FightingGround
both types weak
×2
Water
super effective
×½
BugDragonFairyIcePsychicRock
resisted
×¼
FlyingNormal
doubly resisted
×0
Poison
no effect

Dealing damage

×2
BugFairyFireFlyingIceRock
your STAB hits these
×½
Steel
these wall your STAB

Legal, but nobody plays it

Aggron is legal in Regulation M-B and did not appear often enough on the ladder to produce usage statistics. It is legal and simply out of favour, which makes it unmeasured rather than unusable.

The Pokémon itself

Aggron is number 306 in the National Dex, a Hoenn Pokémon, Steel and Rock with a base stat total of 530 — 49th of the 234 Pokémon legal in this regulation. Its best stat is Defense at 180, 4th in the format; its weakest is Speed at 50, 196th. It can have Sturdy, Rock Head and Heavy Metal. The Champions module tiers it UU.

It sits in a 3-stage line: Aron → Lairon → Aggron. Not all of that line is legal in this regulation — Aron and Lairon are not.

What gets through

As Steel and Rock, 3 of the eighteen attacking types do extra damage to it, and Fighting and Ground land for quadruple. It resists 8 and is immune to 1. The board above has all of it. One other legal Pokémon shares the same typing and the same board: Bastiodon.

What threatens it

Smogon publishes no head-to-head checks-and-counters data for doubles formats, so this list is computed, not measured: the most-played Regulation M-B Pokémon carrying a damaging move of a type Aggron takes extra damage from.

Speed and weight

At level 50 with a boosting nature and full investment, Aggron reaches 112 Speed; left uninvested with a neutral nature it sits at 70. Invested, it outruns 0 of the 20 most-used Pokémon in the regulation when they are invested too — which is the comparison that decides who moves first.

It weighs 360 kg, so Grass Knot and Low Kick hit it for 120 base power. That is a real consideration in a format where both are common.

Its move pool

Aggron learns 124 moves in the Champions data. 81 of them do damage, across 15 of the eighteen types, and 16 share a type with it and so get the same-type bonus. Its hardest-hitting same-type move is Head Smash at 150 base power. It has no priority move, so it moves in Speed order every turn.

That pool is what the team builder reads from when you seat it, and the damage calculator will take it as the attacker with the form already chosen.

Where this goes next

Build

Seat Aggron in the team builder and the strip fills with everything the other five still have to answer for.

Damage

Roll its Attack of 110 against any defender, spread and item, using Smogon's own engine.