Beedrill
Bug · Poison · 395 BST · Kanto
| Stat | Base | Relative size | Rank |
|---|---|---|---|
| HP | 65 | 191st | |
| Attack | 90 | 121st | |
| Defense | 40 | 234th | |
| Sp. Atk | 45 | 223rd | |
| Sp. Def | 80 | 128th | |
| Speed | 75 | 128th | |
| Total | 395 | 230th |
| Stat | Base | Relative size | Rank |
|---|---|---|---|
| HP | 65 | 191st | |
| Attack | 90 | 121st | |
| Defense | 40 | 234th | |
| Sp. Atk | 45 | 223rd | |
| Sp. Def | 80 | 128th | |
| Speed | 75 | 128th | |
| Total | 395 | 230th |
Beedrill is legal in Regulation M-B and did not appear often enough on the ladder to produce usage statistics. It is legal and simply out of favour, which makes it unmeasured rather than unusable.
Beedrill is number 15 in the National Dex, a Kanto Pokémon, Bug and Poison with a base stat total of 395 — 230th of the 234 Pokémon legal in this regulation. Its best stat is Attack at 90, 121st in the format; its weakest is Defense at 40, 234th. It can have Swarm and Sniper. The Champions module tiers it UU.
It sits in a 3-stage line: Weedle → Kakuna → Beedrill. Not all of that line is legal in this regulation — Weedle and Kakuna are not.
As Bug and Poison, 4 of the eighteen attacking types do extra damage to it. It resists 5. The board above has all of it. 2 other legal Pokémon share the same typing and the same board: Ariados, Scolipede.
Smogon publishes no head-to-head checks-and-counters data for doubles formats, so this list is computed, not measured: the most-played Regulation M-B Pokémon carrying a damaging move of a type Beedrill takes extra damage from.
At level 50 with a boosting nature and full investment, Beedrill reaches 139 Speed; left uninvested with a neutral nature it sits at 95. Invested, it outruns 8 of the 20 most-used Pokémon in the regulation when they are invested too — which is the comparison that decides who moves first.
It weighs 29.5 kg, so Grass Knot and Low Kick hit it for 60 base power. That is a real consideration in a format where both are common.
Beedrill learns 91 moves in the Champions data. 57 of them do damage, across 11 of the eighteen types, and 19 share a type with it and so get the same-type bonus. Its hardest-hitting same-type move is Bug Buzz at 90 base power, though the biggest number in the pool is Giga Impact at 150. It has no priority move, so it moves in Speed order every turn.
That pool is what the team builder reads from when you seat it, and the damage calculator will take it as the attacker with the form already chosen.