pkmnlab

Chimecho

Psychic · 455 BST · Hoenn
Reg M-B legal · unmeasured
Chimecho
Base stats, and where each one ranks among the 234 Pokémon legal in Regulation M-B.
Stat Base Relative size Rank
HP 75 138th
Attack 50 231st
Defense 80 127th
Sp. Atk 95 103rd
Sp. Def 90 81st
Speed 65 160th
Total 455 212th

Taking damage

×4
nothing
both types weak
×2
BugDarkGhost
super effective
×½
FightingPsychic
resisted
×¼
nothing
doubly resisted
×0
nothing
no effect

Dealing damage

×2
FightingPoison
your STAB hits these
×½
DarkPsychicSteel
these wall your STAB

Legal, but nobody plays it

Chimecho is legal in Regulation M-B and did not appear often enough on the ladder to produce usage statistics. It is legal and simply out of favour, which makes it unmeasured rather than unusable.

The Pokémon itself

Chimecho is number 358 in the National Dex, a Hoenn Pokémon, Psychic with a base stat total of 455 — 212th of the 234 Pokémon legal in this regulation. Its best stat is Sp. Atk at 95, 103rd in the format; its weakest is Attack at 50, 231st. Its only ability is Levitate. The Champions module tiers it UU.

It sits in a 2-stage line: Chingling → Chimecho. Not all of that line is legal in this regulation — Chingling is not.

What gets through

As Psychic, 3 of the eighteen attacking types do extra damage to it. It resists 2. The board above has all of it. 6 other legal Pokémon share the same typing and the same board: Meowstic, Espathra, Reuniclus, Espeon, Alakazam and others.

What threatens it

Smogon publishes no head-to-head checks-and-counters data for doubles formats, so this list is computed, not measured: the most-played Regulation M-B Pokémon carrying a damaging move of a type Chimecho takes extra damage from.

Speed and weight

At level 50 with a boosting nature and full investment, Chimecho reaches 128 Speed; left uninvested with a neutral nature it sits at 85. Invested, it outruns 5 of the 20 most-used Pokémon in the regulation when they are invested too — which is the comparison that decides who moves first.

It weighs 1 kg, so Grass Knot and Low Kick hit it for 20 base power. That is a real consideration in a format where both are common.

Its move pool

Chimecho learns 105 moves in the Champions data. 43 of them do damage, across 11 of the eighteen types, and 12 share a type with it and so get the same-type bonus. Its hardest-hitting same-type move is Future Sight at 120 base power, though the biggest number in the pool is Self-Destruct at 200. It has no priority move, so it moves in Speed order every turn.

That pool is what the team builder reads from when you seat it, and the damage calculator will take it as the attacker with the form already chosen.