What it does on the ladder
Garbodor appears on 0.03% of Regulation M-B teams, which
is 250th of the 282 Pokémon with enough games to measure.
The move it almost always carries is Protect, on 99.8% of sets.
The item is usually Leftovers at 48.6%.
The ability is split: Aftermath on 89.4%, Weak Armor on 10.5% and Stench on 0.1%.
Those are Smogon's published usage figures, not anything measured here, and they describe what
the ladder plays rather than what is strongest. The full set is in the panel above.
The Pokémon itself
Garbodor is number 569 in the National Dex, a Unova Pokémon, Poison
with a base stat total of 474 — 195th of the 234 Pokémon
legal in this regulation. Its best stat is Attack at 95, 105th
in the format; its weakest is Sp. Atk at 60, 180th.
It can have Stench, Weak Armor and Aftermath.
The Champions module tiers it UU.
It sits in a 2-stage line: Trubbish → Garbodor.
Not all of that line is legal in this regulation — Trubbish is not.
What gets through
As Poison, 2 of the eighteen attacking types do extra damage to it. It
resists 5. The board above
has all of it. One other legal Pokémon shares the same typing and the same board: Arbok.
What threatens it
Smogon publishes no head-to-head checks-and-counters data for doubles formats, so this list is
computed, not measured: the most-played Regulation M-B Pokémon carrying a damaging
move of a type Garbodor takes extra damage from.
- Garchomp — Earthquake (Ground, ×2), on 85.7% of its sets
- Farigiraf — Psychic (Psychic, ×2), on 54.4% of its sets
- Delphox-Mega — Psychic (Psychic, ×2), on 50.5% of its sets
- Swampert-Mega — Earthquake (Ground, ×2), on 73.4% of its sets
- Venusaur — Earth Power (Ground, ×2), on 77% of its sets
- Metagross-Mega — Psychic Fangs (Psychic, ×2), on 90.3% of its sets
Speed and weight
At level 50 with a boosting nature and full investment, Garbodor reaches
139 Speed; left uninvested with a neutral nature it sits at
95. Invested, it outruns 8 of the 20
most-used Pokémon in the regulation when they are invested too — which is the comparison that
decides who moves first.
It weighs 107.3 kg, so Grass Knot and Low Kick hit it for 100 base
power. That is a real consideration in a format where both are common.
Its move pool
Garbodor learns 71 moves in the Champions data.
41 of them do damage, across 11 of the eighteen
types, and 10 share a type with it and so get the same-type bonus.
Its hardest-hitting same-type move is Belch at 120 base power, though the biggest number in the pool is Explosion at 250.
It has no priority move, so it moves in Speed order every turn.
That pool is what the team builder reads from when you seat it, and the
damage calculator will take it as the attacker with
the form already chosen.