Mawile
Steel · Fairy · 380 BST · Hoenn
| Stat | Base | Relative size | Rank |
|---|---|---|---|
| HP | 50 | 230th | |
| Attack | 85 | 136th | |
| Defense | 85 | 98th | |
| Sp. Atk | 55 | 198th | |
| Sp. Def | 55 | 226th | |
| Speed | 50 | 198th | |
| Total | 380 | 232nd |
| Stat | Base | Relative size | Rank |
|---|---|---|---|
| HP | 50 | 230th | |
| Attack | 85 | 136th | |
| Defense | 85 | 98th | |
| Sp. Atk | 55 | 198th | |
| Sp. Def | 55 | 226th | |
| Speed | 50 | 198th | |
| Total | 380 | 232nd |
Mawile is legal in Regulation M-B and did not appear often enough on the ladder to produce usage statistics. It is legal and simply out of favour, which makes it unmeasured rather than unusable.
Mawile is number 303 in the National Dex, a Hoenn Pokémon, Steel and Fairy with a base stat total of 380 — 232nd of the 234 Pokémon legal in this regulation. Its best stat is Attack at 85, 136th in the format; its weakest is Speed at 50, 198th. It can have Hyper Cutter, Intimidate and Sheer Force. The Champions module tiers it UU.
It has no evolutions on either side; what you see is the whole line.
As Steel and Fairy, 2 of the eighteen attacking types do extra damage to it. It resists 9 and is immune to 2. The board above has all of it. 2 other legal Pokémon share the same typing and the same board: Tinkaton, Klefki.
Smogon publishes no head-to-head checks-and-counters data for doubles formats, so this list is computed, not measured: the most-played Regulation M-B Pokémon carrying a damaging move of a type Mawile takes extra damage from.
At level 50 with a boosting nature and full investment, Mawile reaches 112 Speed; left uninvested with a neutral nature it sits at 70. Invested, it outruns 0 of the 20 most-used Pokémon in the regulation when they are invested too — which is the comparison that decides who moves first.
It weighs 11.5 kg, so Grass Knot and Low Kick hit it for 40 base power. That is a real consideration in a format where both are common.
Mawile learns 110 moves in the Champions data. 61 of them do damage, across 14 of the eighteen types, and 6 share a type with it and so get the same-type bonus. Its hardest-hitting same-type move is Steel Beam at 140 base power, though the biggest number in the pool is Focus Punch at 150. It also has priority: Sucker Punch at +1.
That pool is what the team builder reads from when you seat it, and the damage calculator will take it as the attacker with the form already chosen.