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Mega Excadrill

Ground · Steel · 608 BST · Excadrite
Regulation M-B legal · 0.11% usage
Mega Excadrill
Base stats before and after Mega Evolution.
Stat Base Mega Relative size Change
HP 110 110 —
Attack 135 165 +30
Defense 60 100 +40
Sp. Atk 50 65 +15
Sp. Def 65 65 —
Speed 88 103 +15
Total 508 608 +100
Ladder

Used by 0.11% of Regulation M-B teams, 181 of 277 Pokémon on the ladder.

Moves

Iron Head 98.1% · Protect 97.4% · Rock Slide 78.2% · High Horsepower 68.5% · Earthquake 25.6% · Swords Dance 8.1%

Ability

Piercing Drill 100%

Spread

The most common is Jolly with 16 HP, 252 Attack and 252 Speed, on 61.7% of them.

Taking damage

×4
nothing
both types weak
×2
FightingFireGroundWater
super effective
×½
BugDragonFairyFlyingNormalPsychicSteel
resisted
×¼
Rock
doubly resisted
×0
ElectricPoison
no effect

Dealing damage

×2
ElectricFairyFireIcePoisonRockSteel
your STAB hits these
×½
nothing
these wall your STAB

What Mega Evolution changes

Excadrill, number 530 in the National Dex and a Unova Pokémon, holds Excadrite to become Mega Excadrill, taking its total from 508 to 608. The biggest single gain is 40 Defense, followed by 30 Attack. Nothing goes down — HP and Sp. Def stay exactly where they were.

The typing does not change — it is Ground and Steel before and after — so the Mega is the same defensive problem as the base form, only bigger. Mega Evolving replaces Sand Rush, Sand Force and Mold Breaker with Piercing Drill.

What gets through

As Ground and Steel, 4 of the eighteen attacking types get through for extra damage. It resists 8 and is outright immune to 2. The full board is above; the short version is that the types listed under ×2 and ×4 are the ones worth planning around.

On the Regulation M-B ladder

Mega Excadrill is played on 0.11% of teams in the Regulation M-B VGC ladder, which puts it 181th of the 277 Pokémon with enough games to measure. The move almost every one of them carries is Iron Head at 98.1%. The Champions module tiers it (OU).

Those figures come from Smogon's published usage statistics rather than from anything measured here, and they describe what the ladder plays, not what is strongest.

What threatens it

Smogon publishes no head-to-head checks-and-counters data for doubles formats, so this list is computed, not measured: these are the most-played Regulation M-B Pokémon carrying a damaging move of a type Mega Excadrill takes extra damage from.

Where it sits among the Megas

Of the 93 Mega forms in the dex, Mega Excadrill is 47th by base stat total. Its best stat is Attack at 165, which is 8th among Megas; its worst is Sp. Def at 65, 90th. One other Mega shares the Ground and Steel typing and therefore this exact matchup board: Mega Steelix. The unevolved Excadrill is itself on 4.5% of teams.

Putting it on a team

A Mega slot is a commitment: the stone occupies the held item, so whatever Mega Excadrill would have wanted from an item, it does not get. Drop it into the team builder to see what the rest of the six then have to cover, or take it to the damage calculator to find out whether those 165 points of Attack actually change a knockout.

Where this goes next

Build

Seat Mega Excadrill in the team builder and the strip fills with everything the other five still have to answer for.

Core

Open the six the ladder actually plays — Mega Excadrill beside Incineroar, Basculegion, Kingambit, Sneasler and Sinistcha, the five it shares a Regulation M-B team with most often.

Base form

Excadrill before it Mega Evolves, with its own move pool, ladder set and matchups.

Damage

Roll its Attack of 165 against any defender, spread and item, using Smogon's own engine.