Emboar
Fire · Fighting · 528 BST · Unova
| Stat | Base | Relative size | Rank |
|---|---|---|---|
| HP | 110 | 14th | |
| Attack | 123 | 28th | |
| Defense | 65 | 202nd | |
| Sp. Atk | 100 | 82nd | |
| Sp. Def | 65 | 200th | |
| Speed | 65 | 161st | |
| Total | 528 | 52nd |
| Stat | Base | Relative size | Rank |
|---|---|---|---|
| HP | 110 | 14th | |
| Attack | 123 | 28th | |
| Defense | 65 | 202nd | |
| Sp. Atk | 100 | 82nd | |
| Sp. Def | 65 | 200th | |
| Speed | 65 | 161st | |
| Total | 528 | 52nd |
Emboar is legal in Regulation M-B and did not appear often enough on the ladder to produce usage statistics. It is legal and simply out of favour, which makes it unmeasured rather than unusable.
Emboar is number 500 in the National Dex, a Unova Pokémon, Fire and Fighting with a base stat total of 528 — 52nd of the 234 Pokémon legal in this regulation. Its best stat is Attack at 123, 28th in the format; its weakest is Speed at 65, 161st. It can have Blaze and Reckless. The Champions module tiers it UU.
It sits in a 3-stage line: Tepig → Pignite → Emboar. Not all of that line is legal in this regulation — Tepig and Pignite are not.
As Fire and Fighting, 4 of the eighteen attacking types do extra damage to it. It resists 6. The board above has all of it. 3 other legal Pokémon share the same typing and the same board: Blaziken, Infernape, Tauros-Paldea-Blaze.
Smogon publishes no head-to-head checks-and-counters data for doubles formats, so this list is computed, not measured: the most-played Regulation M-B Pokémon carrying a damaging move of a type Emboar takes extra damage from.
At level 50 with a boosting nature and full investment, Emboar reaches 128 Speed; left uninvested with a neutral nature it sits at 85. Invested, it outruns 5 of the 20 most-used Pokémon in the regulation when they are invested too — which is the comparison that decides who moves first.
It weighs 150 kg, so Grass Knot and Low Kick hit it for 100 base power. That is a real consideration in a format where both are common.
Emboar learns 108 moves in the Champions data. 71 of them do damage, across 12 of the eighteen types, and 27 share a type with it and so get the same-type bonus. Its hardest-hitting same-type move is Blast Burn at 150 base power. It also has priority: Sucker Punch at +1.
That pool is what the team builder reads from when you seat it, and the damage calculator will take it as the attacker with the form already chosen.