pkmnlab

Overqwil

Dark · Poison · 510 BST · Galar
Reg M-B · 0.20% usage
Overqwil
Base stats, and where each one ranks among the 234 Pokémon legal in Regulation M-B.
Stat Base Relative size Rank
HP 85 80th
Attack 115 47th
Defense 95 69th
Sp. Atk 65 159th
Sp. Def 65 194th
Speed 85 89th
Total 510 98th
Ladder

On 0.20% of Regulation M-B teams, 141 of 277 Pokémon with enough games to measure.

Moves

Minimize 60.4% · Stockpile 57.7% · Throat Chop 50.7% · Protect 49.9% · Swords Dance 40.9% · Crunch 28.6%

Items

Leftovers 57.8% · Life Orb 24.4% · Expert Belt 3.8%

Ability

Swift Swim 36.1% · Intimidate 35.9% · Poison Point 28%

Spread

The most common is Relaxed with 252 HP, 16 Defense and 252 Sp. Def, on 22.8% of them.

Taking damage

×4
nothing
both types weak
×2
Ground
super effective
×½
DarkGhostGrassPoison
resisted
×¼
nothing
doubly resisted
×0
Psychic
no effect

Dealing damage

×2
FairyGhostGrassPsychic
your STAB hits these
×½
nothing
these wall your STAB

What it does on the ladder

Overqwil appears on 0.20% of Regulation M-B teams, which is 141st of the 277 Pokémon with enough games to measure. The move it almost always carries is Minimize, on 60.4% of sets. The item is usually Leftovers at 57.8%. The ability is split: Swift Swim on 36.1%, Intimidate on 35.9% and Poison Point on 28%.

Those are Smogon's published usage figures, not anything measured here, and they describe what the ladder plays rather than what is strongest. The full set is in the panel above.

The Pokémon itself

Overqwil is number 904 in the National Dex, a Galar Pokémon, Dark and Poison with a base stat total of 510 — 98th of the 234 Pokémon legal in this regulation. Its best stat is Attack at 115, 47th in the format; its weakest is Sp. Def at 65, 194th. It can have Poison Point, Swift Swim and Intimidate. The Champions module tiers it OU.

It sits in a 2-stage line: Qwilfish-Hisui → Overqwil. Not all of that line is legal in this regulation — Qwilfish-Hisui is not.

What gets through

As Dark and Poison, 1 of the eighteen attacking types do extra damage to it. It resists 4 and is immune to 1. The board above has all of it. No other legal Pokémon has this typing.

What threatens it

Smogon publishes no head-to-head checks-and-counters data for doubles formats, so this list is computed, not measured: the most-played Regulation M-B Pokémon carrying a damaging move of a type Overqwil takes extra damage from.

Speed and weight

At level 50 with a boosting nature and full investment, Overqwil reaches 150 Speed; left uninvested with a neutral nature it sits at 105. Invested, it outruns 9 of the 20 most-used Pokémon in the regulation when they are invested too — which is the comparison that decides who moves first.

It weighs 60.5 kg, so Grass Knot and Low Kick hit it for 80 base power. That is a real consideration in a format where both are common.

Its move pool

Overqwil learns 68 moves in the Champions data. 42 of them do damage, across 10 of the eighteen types, and 14 share a type with it and so get the same-type bonus. Its hardest-hitting same-type move is Gunk Shot at 120 base power, though the biggest number in the pool is Self-Destruct at 200. It also has priority: Aqua Jet at +1.

That pool is what the team builder reads from when you seat it, and the damage calculator will take it as the attacker with the form already chosen.

Where this goes next

Build

Seat Overqwil in the team builder and the strip fills with everything the other five still have to answer for.

Core

Open the six the ladder actually plays — Overqwil beside Audino, Pelipper, Zoroark-Hisui, Archaludon and Malamar-Mega, the five it shares a Regulation M-B team with most often.

Damage

Roll its Attack of 115 against any defender, spread and item, using Smogon's own engine.