What it does on the ladder
Wyrdeer appears on 0.18% of Regulation M-B teams, which
is 152nd of the 282 Pokémon with enough games to measure.
The move it almost always carries is Trick Room, on 83.3% of sets.
The item is usually Colbur Berry at 48.3%.
The ability is split: Intimidate on 95.9%, Sap Sipper on 4.1% and Frisk on 0.1%.
Those are Smogon's published usage figures, not anything measured here, and they describe what
the ladder plays rather than what is strongest. The full set is in the panel above.
The Pokémon itself
Wyrdeer is number 899 in the National Dex, a Galar Pokémon, Normal and Psychic
with a base stat total of 525 — 61st of the 234 Pokémon
legal in this regulation. Its best stat is Attack at 105, 78th
in the format; its weakest is Speed at 65, 154th.
It can have Intimidate, Frisk and Sap Sipper.
The Champions module tiers it UU.
It sits in a 2-stage line: Stantler → Wyrdeer.
Not all of that line is legal in this regulation — Stantler is not.
What gets through
As Normal and Psychic, 2 of the eighteen attacking types do extra damage to it. It
resists 1 and is immune to 1. The board above
has all of it. 2 other legal Pokémon share the same typing and the same board: Farigiraf, Oranguru.
What threatens it
Smogon publishes no head-to-head checks-and-counters data for doubles formats, so this list is
computed, not measured: the most-played Regulation M-B Pokémon carrying a damaging
move of a type Wyrdeer takes extra damage from.
- Kingambit — Sucker Punch (Dark, ×2), on 99.8% of its sets
- Incineroar — Throat Chop (Dark, ×2), on 44.4% of its sets
- Blastoise-Mega — Dark Pulse (Dark, ×2), on 93.2% of its sets
- Mawile-Mega — Sucker Punch (Dark, ×2), on 91.6% of its sets
- Toxapex — Infestation (Bug, ×2), on 98.5% of its sets
- Tyranitar-Mega — Knock Off (Dark, ×2), on 94.7% of its sets
Speed and weight
At level 50 with a boosting nature and full investment, Wyrdeer reaches
128 Speed; left uninvested with a neutral nature it sits at
85. Invested, it outruns 5 of the 20
most-used Pokémon in the regulation when they are invested too — which is the comparison that
decides who moves first.
It weighs 95.1 kg, so Grass Knot and Low Kick hit it for 80 base
power. That is a real consideration in a format where both are common.
Its move pool
Wyrdeer learns 70 moves in the Champions data.
41 of them do damage, across 8 of the eighteen
types, and 22 share a type with it and so get the same-type bonus.
Its hardest-hitting same-type move is Giga Impact at 150 base power.
It has no priority move, so it moves in Speed order every turn.
That pool is what the team builder reads from when you seat it, and the
damage calculator will take it as the attacker with
the form already chosen.