What it does on the ladder
Passimian appears on 0.03% of Regulation M-B teams, which
is 243rd of the 282 Pokémon with enough games to measure.
The move it almost always carries is Close Combat, on 74.3% of sets.
The item is usually Choice Scarf at 31.6%.
The ability is split: Defiant on 62.3% and Receiver on 37.7%.
Those are Smogon's published usage figures, not anything measured here, and they describe what
the ladder plays rather than what is strongest. The full set is in the panel above.
The Pokémon itself
Passimian is number 766 in the National Dex, a Alola Pokémon, Fighting
with a base stat total of 490 — 157th of the 234 Pokémon
legal in this regulation. Its best stat is Attack at 120, 38th
in the format; its weakest is Sp. Atk at 40, 227th.
It can have Receiver and Defiant.
The Champions module tiers it UU.
It has no evolutions on either side; what you see is the whole line.
What gets through
As Fighting, 3 of the eighteen attacking types do extra damage to it. It
resists 3. The board above
has all of it. 4 other legal Pokémon share the same typing and the same board: Conkeldurr, Machamp, Falinks, Tauros-Paldea-Combat.
What threatens it
Smogon publishes no head-to-head checks-and-counters data for doubles formats, so this list is
computed, not measured: the most-played Regulation M-B Pokémon carrying a damaging
move of a type Passimian takes extra damage from.
- Whimsicott — Moonblast (Fairy, ×2), on 93.9% of its sets
- Farigiraf — Psychic (Psychic, ×2), on 54.4% of its sets
- Floette-Mega — Dazzling Gleam (Fairy, ×2), on 95.9% of its sets
- Pelipper — Hurricane (Flying, ×2), on 98.1% of its sets
- Staraptor-Mega — Brave Bird (Flying, ×2), on 83.4% of its sets
- Grimmsnarl — Spirit Break (Fairy, ×2), on 59.3% of its sets
Speed and weight
At level 50 with a boosting nature and full investment, Passimian reaches
145 Speed; left uninvested with a neutral nature it sits at
100. Invested, it outruns 10 of the 20
most-used Pokémon in the regulation when they are invested too — which is the comparison that
decides who moves first.
It weighs 82.8 kg, so Grass Knot and Low Kick hit it for 80 base
power. That is a real consideration in a format where both are common.
Its move pool
Passimian learns 91 moves in the Champions data.
53 of them do damage, across 13 of the eighteen
types, and 12 share a type with it and so get the same-type bonus.
Its hardest-hitting same-type move is Focus Punch at 150 base power.
It also has priority: Upper Hand at +3, Feint at +2 and Quick Attack at +1.
That pool is what the team builder reads from when you seat it, and the
damage calculator will take it as the attacker with
the form already chosen.